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In our App the artwork file cache is simply placed inside the apps private directory.
I have added a custom BitmapLoader implementation to our project, but it would be just a few lines of code for SimpleBitmapLoader to alsosupport files.
The text was updated successfully, but these errors were encountered:
In our App the artwork file cache is simply placed inside the apps private directory.
I have added a custom BitmapLoader implementation to our project, but it would be just a few lines of code for SimpleBitmapLoader to alsosupport files.
The text was updated successfully, but these errors were encountered: