SnapTimer is a custom UIView that behaves exactly the same as the one on Snapchat's stories.
Swift 3.0 Support on master branch! 👌👌
Swift 2.3 Support on Swift2.3.
- Two different timers, 'outer' and 'inner'.
- Independent animations for each of the timers.
- Customizable colors.
- Completion handlers.
- Fully Swift.
A picture is worth a thousand words
You can just clone the repo and copy the SnapTimer
folder to your project or you can use one of the following options:
Setting up with CocoaPods
pod 'SnapTimer'
Then:
import SnapTimer
And you are all set!
Setting up with Carthage
- TODO
-
Add a
UIView
to your Storyboard. -
Select the view, go to the
Identity Inspector
and set the class toSnapTimerView
-
Create an
@IBOutlet
in your view controller and that's it.SnapTimerView
implements@IBDesignable
so the view should automatically render in your Interface Builder. Also it implements@IBInspectable
for the view properties: -
That's it!
innerValue and outerValue ranges go from 0 to 100.
-
To set values without animations you just have to:
self.snapTimerView.outerValue = 25 self.snapTimerView.innerValue = 50
![ej1](images/ej1.gif)
* To animate values:
```swift
self.snapTimerView.animateOuterValue(50)
self.snapTimerView.animateInnerValue(25)
-
To animate values setting the time and a completion handler:
self.snapTimerView.animateOuterToValue(50, duration: 30) { puts("Done!") } self.snapTimerView.animateInnerToValue(100, duration: 30) { puts("Done!") }
if your app goes to background or the Notifications/Control center are opened you may want to pause the animations, to do that SnapTimer has two handy methods:
self.snapTimerView.resumeAnimation()
self.snapTimerView.pauseAnimation()
Hey, If you have cool ideas to add to this please feel free to send a PR! Also if you are using this in your app and what to let me know I'll be happy to add a section here with the apps currently using this!