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3D_Animation_Tests
3D_Animation_Tests PublicIt is a series of simple experiments, (a work in progress), about 🎥 3D Animations 🎦. It is made with Unity3D, just for the fun of it and as a part of my self-learning journey.
C# 2
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AI_StateMachine_DronesDemo
AI_StateMachine_DronesDemo PublicIt is a simple implementation of an 🤖 A.I. behaviour , by using the 'State Pattern' and State Machines in Unity3D 🎮 and C#.
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OneThousandCustomUpdateCalls
OneThousandCustomUpdateCalls PublicCustom version of [https://github.com/valyard/Unity-Updates, original Blog: https://blogs.unity3d.com/es/2015/12/23/1k-update-calls/ ], ready to be modified to make an optimum new video game.
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MyUltimateUnity3DGameTemplateForRapidPrototyping
MyUltimateUnity3DGameTemplateForRapidPrototyping PublicA Unity3D Game 📑 Template Project 📋 with several Good Practices in Main Menu Coding Design, State Management through a GameManager Controller class, and the possibility of adding a Superb Code Opti…
C# 8
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AlMartsonUnityHandyToolsCompilation
AlMartsonUnityHandyToolsCompilation PublicMy own custom made set of Unity3D Handy Tools: Multiple Components Copy between two GameObjects, Components deletion, GameObject Transform (position + rotation + scale) Replacement and Components R…
C# 3
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Bamtang_Games_GameDev_Q_4_POKER_FACE
Bamtang_Games_GameDev_Q_4_POKER_FACE PublicSmall demo (written in C++) that implements the logic of a poker game, (particularly its variant 'Texas Poker'), between two players, using text files as Input and as Output. - My Answer to the Bam…
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