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Always generated object code for
#![no_builtins]
This commit updates the code generation for `#![no_builtins]` to always produce object files instead of conditionally respecting `-Clinker-plugin-lto` and sometimes producing bitcode. This is intended to address rust-lang/cargo#8239. The issue at hand here is that Cargo has tried to get "smarter" about codegen in whole crate graph scenarios. When LTO is enabled it attempts to avoid codegen on as many crates as possible, opting to pass `-Clinker-plugin-lto` where it can to only generate bitcode. When this is combined with `-Zbuild-std`, however, it means that `compiler-builtins` only generates LLVM bitcode instead of object files. Rustc's own LTO passes then explicitly skip `compiler-builtins` (because it wouldn't work anyway) which means that LLVM bitcode gets sent to the linker, which chokes most of the time. The fix in this PR is to not actually respect `-Clinker-plugin-lto` for `#![no_builtins]` crates. These crates, even if slurped up by the linker rather than rustc, will not work with LTO. They define symbols which are only referenced as part of codegen, so LTO's aggressive internalization would trivially remove the symbols only to have the linker realize later that the symbol is undefined. Since pure-bitcode never makes sense for these libraries, the `-Clinker-plugin-lto` flag is silently ignored.
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