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Document the GDScript debugger not supporting Thread yet
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See godotengine#2446.

(cherry picked from commit dec2088)
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Calinou authored and akien-mga committed Aug 31, 2020
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</brief_description>
<description>
A unit of execution in a process. Can run methods on [Object]s simultaneously. The use of synchronization via [Mutex] or [Semaphore] is advised if working with shared objects.
[b]Note:[/b] Breakpoints won't break on code if it's running in a thread. This is a current limitation of the GDScript debugger.
</description>
<tutorials>
<link title="Using multiple threads">https://docs.godotengine.org/en/latest/tutorials/threads/using_multiple_threads.html</link>
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