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perf(demo): lazy render example tiles #1896
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What do you think about this hook instead?
This could be a better approach for a few reasons:
useIntersectionObserver
as a name feels like it more directly reflects its functionality, whileuseEverVisible
is more abstract.disconnect
is better because it completely removes the observer and stops watching all elements, ensuring proper cleanup, whereasunobserve
only stops watching a specific element without cleaning up the observer itself, which can lead to memory leaks if not handled properly.IntersectionObserverEntry
, giving access to more useful visibility data (maybe you don't want or care about this though since we're only using it to check if an element is visible or not).IntersectionObserver
always returns an array of entries, the array will always have just one entry, so we don't need to loop over every entry.There was a problem hiding this comment.
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I dig it! this is a great suggestion for all the reasons you listed, I was just being lazy (hah!) :)