I'm a self learning french dev who like to do many sort of things on my spare time :
- Procedural stuff (by code or nodes) : vfx, 3d models, textures, etc...
- Write softwares for artist :
- Lumo : A Node based Presentation / Experiments software around 3d models (WIP)
- NoodlesPlate : A full featured easy to use GLSL offline shader editor
- SdfFontDesigner : A Unique Sdf font bitmap generator by GLSL Shaders
- SdfMesher : A Sdf Mesher : conversion of glsl shaders to meshs (WIP / NOT RELEASED)
- wxShade : A easy to use WxWidgets based GLSL Offline Shader Editor
- Write productivity softwares :
- LogToGraph : A soft for convert signals based logs in graphs via a lua parsing script. can diff a signal between two Marktimes
- DBCHelper : A soft for merge DBC's (CAN Database file), and show errors in a easy and ergonomic way
- CashMe : A Money Manager
- Write softwares and libs for made the developper life easier :
- ImGuiFontStudio : A font subsetting tool for embbed fonts in your DearImGui based software
- ImGuIFileDialog : A full featured file dialog for Dear ImGui
- cTools : A collection of tools im using since 2010
- MagicaVoxel_File_Writer (CPP) : A very easy MagicaVoxel file format writer. with animation support
- MagicaVoxel_File_Writer (RUST) : A very easy MagicaVoxel file format writer for rust/lang.
- GlslOptimizerV2 : A GlslOptimizer based on the mesa project for optimized glsl shaders with many options
- ImTools : a set of tools for use with Dear ImGui like a easy layouting system for DearImGui/Docking
- ImCoolBar : A Fun ToolBar for DearImGui for imitate the well known MacOs bubble effect of DockBars
- InAppGpuProfiler : A In App Gpu Profiler to Embed in your Dear Imgui App
- VdbWriter : A specific and limited small lib for write OpenVDB file format
- EzExpr : A Easy to use and flexible math expression parser / evaluator in a one file header only
- Write plugins for Blender3D :
- Miscs :
- MdlToObj : STK(AGI)/Mdl converter to WaveFront Obj File format
I was working with the Studio Moonray PBC on the video game's Moonray and Journey to Moonray as a VFX artist
How to reach me: :
- Twitter : My main social network where i share many art stuff
- Instagram, : My second social network where i share many of my best experiments
- Shadertoy : A WebGl Fragment Shader Sharing network where i have experiment more than 500 shaders sice 2013
- VertexShaderArt : A WebGl Veretx Shader Sharing network
- Artstation : A social network for professional artists where i share my more advanced stuff
- Sketchfab : A platform where i share all my 3D Procedurals models (213 dowloadable models atm) meshed with my Softs SDFMesher, Lumo and Noodlesplate
- Vimeo : A video Sharing network where i share my workflow or many realtime vfx
- linkedin : A professional network where i share my Carreer
- OpenSea (NFT) : A NFT platform where i share some of my best artworks as NFT
- itch.io : A software sharing platform where you can found SdfFontdesigner for now
- Savee : A Art sharing platform
- StackOverFlow : A Developper Social netwokr
- Mastodon : A social network replacement for twitter
- BlueSky : A social network replacement for twitter
- TikTok : where i share many art stuff
- fxhash (NFT) : A NFT sharing tunable artwork
- Threads : Like twitter
- Cara : A Social network for artists (Anti-AI)
- Makerworld : 3d print projects
Via Discord : Aiekick#5751
If you want discuss with me, you can contact me via this mail :)
you can donate if you want support me (two ways for that, the classic button or QR code)
Enjoy :)