This project is a mod for Granblue Fantasy Versus: Rising
. It adds an on-screen display of character frame data during training and replays, similar to the frame meter from Street Fighter 6
. This can be used to easily analyze gameplay situations, find frametraps or troubleshoot combos.
2024-07-07.15-25-31.mp4
- Go to the latest release page.
- Download the
gbvsr-frame-meter.zip
archive. - Extract the archive content alongside your
GBVSR-Win64-Shipping.exe
file. Its default location isC:\Program Files (x86)\Steam\steamapps\common\Granblue Fantasy Versus Rising\RED\Binaries\Win64
. - The resulting directory structure should look like this:
📁 Granblue Fantasy Versus Rising\RED\Binaries
📁 Win64
📄 GBVSR-Win64-Shipping.exe
📄 dwmapi.dll
📄 UE4SS.dll
📄 UE4SS-settings.ini
📁 Mods
📁 FrameMeterMod
📄 enabled.txt
📁 dlls
📄 main.dll
- Launch the game via Steam as usual.
Color | Meaning |
---|---|
Counter State | |
Recovery | |
Non-Counter Action | |
Hitbox Appearance Period | |
Projectile's Active Time | |
Armor or Parry | |
Post-Damage/Post-Block Recovery Period | |
Partial or Full Invincibility |
Key | Effect |
---|---|
F3 |
Cycles hitboxes visibility between None / All / Only Player 1 / Only Player 2 (default None ). |
F4 |
Toggles frame meter visibility (default On ). |
F5 |
Toggles freeze-frame (training mode only). |
F6 |
After enabling freeze-frame, advance the game by 1 frame. |
- This mod is not compatible with the free version of the game.
- ⚠ This mod will stop working after every game update. Please come back to this page and download a new version after each game patch.
- If you run into any issues, you can disable the mod entirely it by renaming
enabled.txt
todisabled.txt
. The location of this file isC:\Program Files (x86)\Steam\steamapps\common\Granblue Fantasy Versus Rising\RED\Binaries\Win64\Mods\FrameMeterMod\enabled.txt
.
- Thanks to Ryn (@WistfulHopes) for her help and prior work on Arc System Works game modding.
- Thanks to the RE-UE4SS project for providing a useful modding framework.