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agargaro/README.md

Hi there 👋

I'm currently working on some libraries for three.js vanilla, in order to more easily create high-performance applications.

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  1. three.ez three.ez Public

    Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.

    TypeScript 238 8

  2. instanced-mesh instanced-mesh Public

    Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.

    TypeScript 121 8

  3. BVH.js BVH.js Public

    Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh (WIP)

    TypeScript 23 2

  4. gkjohnson/three-mesh-bvh gkjohnson/three-mesh-bvh Public

    A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

    JavaScript 2.5k 265

  5. mrdoob/three.js mrdoob/three.js Public

    JavaScript 3D Library.

    JavaScript 103k 35.4k