Skip to content

adankot/terraforming-mars-icon-tracker

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Terraforming Mars icon tracker

Me and my friends love to play Terraforming Mars boardgame. After a couple of DLCs tracking icons just got a bit of a pain. Like in Turmoil we have to count all of our science/building/V+J+E/green icons in almost every generation which could take some time. It also makes easier to track when you will be available for some milestones - without your opponents gets suspicious about you watching the milestones and counting your cards.

Future steps

  • Add some tests

Ideas to discuss

  • Tracking city tiles? - There is a lot of cards for counting city tiles (after 10 city it starts to take some time)

    note: some cards only count cities on Mars / excluding Ganymede, Phobos and Stanford Torus

Available Scripts

In the project directory, you can run:

npm start

Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.

The page will reload if you make edits.
You will also see any lint errors in the console.

npm test

Launches the test runner in the interactive watch mode.
See the section about running tests for more information.

npm run build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.