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Add more realistic missile dynamics #8215
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TheCandianVendingMachine
wants to merge
273
commits into
acemod:master
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TheCandianVendingMachine:missileDynamics
Closed
Add more realistic missile dynamics #8215
TheCandianVendingMachine
wants to merge
273
commits into
acemod:master
from
TheCandianVendingMachine:missileDynamics
+1,040
−289
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…isnt always pointing out the nose. Dont scale Acmd as much
Good to review again |
13 tasks
Updated, now is #10019 |
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Overview
When merged this pull request will:
getPos
instead ofcenterOfMass
) which was moving at 100kmh at a distance of 2km at a firing angle of 90 degreesNavigation types:
Changes flight model of weapons to utilise in-engine calculations of velocity. This avoids issues where the missile will lose all of its energy and hang in the air. This also allows for "bang-bang" guidance weapons, such as the GBU-12.
Merge Strategy
Merge all of the associated missile guidance PR's alongside this. This PR does not fix the existing implementations, so master will be broken. Merge the following alongside:
TBD
Misc
To-Do
Videos:
https://youtu.be/5MrPyqcZc0I
https://youtu.be/WF9K1GitV00
https://youtu.be/xXSJLwrJW1A
https://youtu.be/E9O9M5OcxdU
https://youtu.be/_v6BdAw-MA0