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Fix coop key share failing if the item was spawned in-game (for examp… #2880

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Dec 31, 2024
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2 changes: 1 addition & 1 deletion wadsrc/static/zscript/actors/inventory/inventory.zs
Original file line number Diff line number Diff line change
Expand Up @@ -700,7 +700,7 @@ class Inventory : Actor
toucher.HasReceived(self, cls);

// If the item can be shared, make sure every player gets a copy.
if (multiplayer && !deathmatch && !bDropped && ShouldShareItem(toucher))
if (multiplayer && !deathmatch && ShouldShareItem(toucher))
ShareItemWithPlayers(toucher);
}
return res, toucher;
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