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- address adaptive sync flicker issue #2689

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merged 2 commits into from
Jan 4, 2025

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madame-rachelle
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Got a complaint in Discord that activating the menu causes some screens to flicker due to adaptive sync. This disables the cap and allows the game to run to its maximum FPS.

@Calinou
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Calinou commented Oct 19, 2024

Makes sense to me. I've always been bothered by menus/console being capped at 35 FPS, which not only causes VRR flicker, but makes UI interactions less smooth (especially with the mouse). It gets worse since 35 Hz is outside VRR range for most displays (typically 48 Hz+), so most displays resort to low frame compensation to get there.

Should this be exposed to the menus (and perhaps even enabled by default)?

@madame-rachelle madame-rachelle merged commit 6f927d6 into ZDoom:master Jan 4, 2025
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@MajorCooke
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MajorCooke commented Jan 4, 2025

Can there be a cvar to set the FPS while in menu to its own value?

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3 participants