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fixed skewing for lower tiers.
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prof-hastig committed Oct 26, 2023
1 parent eeac40f commit 6fb25a5
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/rendering/hwrenderer/scene/hw_walls.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2407,7 +2407,7 @@ void HWWall::Process(HWWallDispatcher *di, seg_t *seg, sector_t * frontsector, s

/* bottom texture */
// the back sector's ceiling obstructs part of this wall (specially important for sky sectors)
float bfh1a = bch1, bfh2a = bch2;
float bfh1a = bfh1, bfh2a = bfh2;
if (fch1 < bfh1 && fch2 < bfh2 && (seg->linedef->flags & ML_DRAWFULLHEIGHT) == 0)
{
bfh1 = fch1;
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