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Revert mask changes as we cannot override animations on pickup just yet.
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PhlexPlexico committed Feb 17, 2024
1 parent 26857af commit dda1819
Showing 1 changed file with 24 additions and 24 deletions.
48 changes: 24 additions & 24 deletions code/source/rnd/item_table.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -622,119 +622,119 @@ namespace rnd {
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_GiveSmallKey, (s16)1,
(s16)-1), // Small Key (Snowhead)

[0x78] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::DekuMask, 0x0078, 0x01BD,
[0x78] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::DekuMask, 0x0078, 0x01BD,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_DEKU_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Deku Mask

[0x79] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::GoronMask, 0x0079,
[0x79] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::GoronMask, 0x0079,
0x0119, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_GORON_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Goron Mask

[0x7A] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::ZoraMask, 0x007A, 0x011A,
[0x7A] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::ZoraMask, 0x007A, 0x011A,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_ZORA_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Zora Mask

[0x7B] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::FierceDeityMask, 0x007B,
[0x7B] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::FierceDeityMask, 0x007B,
0x0242, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF,
(s32)DrawGraphicItemID::DI_FIERCE_DEITY_MASK, (rnd::upgradeFunc)ItemUpgrade_None,
ItemEffect_None, (s16)-1,
(s16)-1), // Fierce Deity Mask

[0x7C] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::CaptainHat, 0x007C, 0x0102,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::CaptainHat, 0x007C, 0x0102,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_CAPTAINS_HAT,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Captain Hat

[0x7D] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::GiantMask, 0x007D, 0x0226,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::GiantMask, 0x007D, 0x0226,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_GIANTS_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Giant Mask

[0x7E] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::AllNightMask, 0x007E, 0x0265,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::AllNightMask, 0x007E, 0x0265,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_ALL_NIGHT_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1,
(s16)-1), // All Night Mask

[0x7F] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::BunnyHood, 0x007F,
[0x7F] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::BunnyHood, 0x007F,
0x0103, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_BUNNY_HOOD,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Bunny Hood

[0x80] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::KeatonMask, 0x0080, 0x0100,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::KeatonMask, 0x0080, 0x0100,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_KEATON_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Keaton Mask

[0x81] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::GaroMask, 0x0081, 0x0209,
[0x81] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::GaroMask, 0x0081, 0x0209,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_GARO_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Garo Mask

[0x82] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::RomaniMask, 0x0082, 0x021F,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::RomaniMask, 0x0082, 0x021F,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_ROMANIS_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Romani Mask

[0x83] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::CircusLeaderMask, 0x0083,
[0x83] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::CircusLeaderMask, 0x0083,
0x0259, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF,
(s32)DrawGraphicItemID::DI_CIRCUS_LEADER_MASK, (rnd::upgradeFunc)ItemUpgrade_None,
ItemEffect_None, (s16)-1,
(s16)-1), // Circus Leader Mask

[0x84] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::PostmanHat, 0x0084, 0x0225,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::PostmanHat, 0x0084, 0x0225,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_POSTMANS_HAT,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Postman Hat

[0x85] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::CoupleMask, 0x0085, 0x0282,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::CoupleMask, 0x0085, 0x0282,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_COUPLES_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Couple's Mask

[0x86] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::GreatFairyMask, 0x0086,
[0x86] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::GreatFairyMask, 0x0086,
0x020A, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF,
(s32)DrawGraphicItemID::DI_GREAT_FAIRY_MASK, (rnd::upgradeFunc)ItemUpgrade_None,
ItemEffect_None, (s16)-1,
(s16)-1), // Great Fairy's Mask

[0x87] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::GibdoMask, 0x0087,
[0x87] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::GibdoMask, 0x0087,
0x020B, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_GIBDO_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Gibdo's Mask

[0x88] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::DonGeroMask, 0x0088, 0x0266,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::DonGeroMask, 0x0088, 0x0266,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_DON_GERO_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Don Gero's Mask

[0X89] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::KamaroMask, 0x0089, 0x027D,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::KamaroMask, 0x0089, 0x027D,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_KAMARO_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Kamaro's Mask

[0x8A] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::MaskOfTruth, 0x008A, 0x0104,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::MaskOfTruth, 0x008A, 0x0104,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_MASK_OF_TRUTH,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Mask of Truth

[0x8B] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::StoneMask, 0x008B,
[0x8B] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::StoneMask, 0x008B,
0x0254, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_STONE_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Stone Mask

[0x8C] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::BremenMask, 0x008C, 0x025A,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::BremenMask, 0x008C, 0x025A,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_BREMEN_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Bremen Mask

[0x8D] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::BlastMask, 0x008D,
[0x8D] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::BlastMask, 0x008D,
0x026D, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_BLAST_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Blast Mask

[0x8E] =
ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::MaskOfScents, 0x008E, 0x027E,
ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::MaskOfScents, 0x008E, 0x027E,
(s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_MASK_OF_SCENTS,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1,
(s16)-1), // Mask Of Scents

[0x8F] = ITEM_ROW((u32)GetItemID::GI_MASK_DEKU, ChestType::WOODEN_BIG, (u8)game::ItemId::KafeiMask, 0x008F,
[0x8F] = ITEM_ROW((u32)GetItemID::GI_NUTS_30, ChestType::WOODEN_BIG, (u8)game::ItemId::KafeiMask, 0x008F,
0x0258, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s8)0xFF, (s32)DrawGraphicItemID::DI_KAFEI_MASK,
(rnd::upgradeFunc)ItemUpgrade_None, ItemEffect_None, (s16)-1, (s16)-1), // Kafei Mask

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