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GitHub Actions Update #101

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Jul 11, 2024
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17 changes: 9 additions & 8 deletions .github/workflows/build-check.yml
Original file line number Diff line number Diff line change
Expand Up @@ -4,13 +4,13 @@ on:
pull_request:

jobs:
format:
name: Verify Formatting
runs-on: ubuntu-latest
# format:
# name: Verify Formatting
# runs-on: ubuntu-latest

steps:
- name: Checkout Project
uses: actions/checkout@v3
# steps:
# - name: Checkout Project
# uses: actions/checkout@v4

# - name: Format Project
# uses: DoozyX/clang-format-lint-action@v0.15
Expand All @@ -23,11 +23,12 @@ jobs:
name: Confirm Compilable
runs-on: ubuntu-latest
container:
image: ghcr.io/z3dr/randotools:latest
image: ghcr.io/z3dr/randotools:next
options: --user 1001

steps:
- name: Checkout Project
uses: actions/checkout@v3
uses: actions/checkout@v4.1.7
with:
submodules: true

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9 changes: 5 additions & 4 deletions .github/workflows/create-build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout Project
uses: actions/checkout@v4
uses: actions/checkout@v4.1.7
with:
fetch-depth: 0
- name: Get Last Nightly Commit and Private Key
Expand All @@ -34,7 +34,7 @@ jobs:

- name: Generate changelog
id: changelog
uses: metcalfc/changelog-generator@v4.3.0
uses: metcalfc/changelog-generator@v4.3.1
with:
myToken: ${{ secrets.GITHUB_TOKEN }}
base-ref: ${{ env.last_nightly }}
Expand All @@ -47,11 +47,12 @@ jobs:
name: Build CIA and 3DSX Files
runs-on: ubuntu-latest
container:
image: ghcr.io/z3dr/randotools:latest
image: ghcr.io/z3dr/randotools:next
options: --user 1001

steps:
- name: Checkout Project
uses: actions/checkout@v4
uses: actions/checkout@v4.1.7
with:
submodules: true

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2 changes: 1 addition & 1 deletion Z3DR
Submodule Z3DR updated 43 files
+1 −1 code/Makefile
+20 −14 code/include/game/actor.h
+2 −2 code/include/game/actorresource.h
+1 −1 code/include/game/as.h
+2 −2 code/include/game/common_data.h
+8 −3 code/include/game/context.h
+1 −0 code/include/game/items.h
+31 −8 code/include/game/player.h
+29 −0 code/include/rnd/actors/dm_char03.h
+31 −0 code/include/rnd/actors/dm_char05.h
+18 −0 code/include/rnd/actors/dm_hina.h
+21 −0 code/include/rnd/actors/en_si.h
+214 −0 code/include/rnd/actors/item00.h
+17 −0 code/include/rnd/actors/item_b_heart.h
+2 −2 code/include/rnd/blastmask.h
+1 −0 code/include/rnd/item_override.h
+4 −2 code/include/rnd/item_table.h
+1 −0 code/include/rnd/link.h
+51 −0 code/include/rnd/models.h
+35 −0 code/include/rnd/objects.h
+77 −15 code/mm.ld
+55 −1 code/source/asm/item_override_hooks.s
+20 −1 code/source/asm/item_override_patches.s
+50 −0 code/source/asm/model_hooks.s
+41 −0 code/source/asm/model_patches.s
+15 −0 code/source/asm/patches.s
+1 −1 code/source/game/actor.cpp
+17 −6 code/source/main.cpp
+27 −0 code/source/rnd/actors/dm_char03.cpp
+52 −0 code/source/rnd/actors/dm_char05.cpp
+21 −0 code/source/rnd/actors/dm_hina.cpp
+22 −0 code/source/rnd/actors/en_si.cpp
+24 −0 code/source/rnd/actors/item00.cpp
+20 −0 code/source/rnd/actors/item_b_heart.cpp
+0 −3 code/source/rnd/custom_entrances.cpp
+134 −5 code/source/rnd/custom_messages.cpp
+0 −3 code/source/rnd/extdata.cpp
+34 −18 code/source/rnd/item_override.cpp
+727 −974 code/source/rnd/item_table.cpp
+6 −0 code/source/rnd/link.cpp
+305 −0 code/source/rnd/models.cpp
+100 −0 code/source/rnd/objects.cpp
+8 −11 code/source/rnd/savefile.cpp
2 changes: 1 addition & 1 deletion source/include/version.hpp
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#pragma once

#define RANDOMIZER_VERSION "v1.3.4"
#define RANDOMIZER_VERSION "v1.4.0"
#define COMMIT_NUMBER "develop"
2 changes: 1 addition & 1 deletion source/settings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -144,7 +144,7 @@ namespace Settings {
Option StartingKokiriSword = Option::U8("Sword", { "Kokiri Sword", "Razor Sword", "Gilded Sword", "None" }, { "" }, OptionCategory::Setting, (u8)StartingSwordSetting::STARTINGSWORD_KOKIRI);//1U = StartingSwordSetting::STARTINGSWORD_KOKIRI
Option StartingGreatFairySword = Option::U8("Great Fairy Sword", { "None", "G. F. S." }, { "" });
Option StartingShield = Option::U8("Shield", { "Hero's Shield", "Mirror Shield", "None" }, { "" }, OptionCategory::Setting, (u8)StartingSheildSetting::STARTINGSHIELD_HERO);//1U = StartingShieldSetting::STARTINGSHIELD_HERO
Option StartingWallet = Option::U8("Wallet Upgrade", { "None", "Adult's Wallet", "Giant's Wallet" , "Tycoon's Wallet" }, { "" }, OptionCategory::Setting, (u8)StartingWalletSetting::STARTINGWALLET_NONE);
Option StartingWallet = Option::U8("Wallet Upgrade", { "None", "Adult's Wallet", "Giant's Wallet"/*, "Tycoon's Wallet"*/ }, { "" }, OptionCategory::Setting, (u8)StartingWalletSetting::STARTINGWALLET_NONE);
Option StartingHealth = Option::U8("Health", healthOptions, { "" });
Option StartingMagicMeter = Option::U8("Magic Meter", { "None", "Single Magic", "Double Magic" }, { "" });
Option StartingDoubleDefense = Option::U8("Double Defense", { "None", "Double Defense" }, { "" });
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