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  • Mumbai, Maharashtra, India
  • 15:23 (UTC -12:00)

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YasharShaikh/README.md

Hi ๐Ÿ‘‹, I'm Yashar Shaikh

Passionate Game Developer & Software Engineer.

yasharshaikh

  • ๐Ÿ”ญ Iโ€™m currently working on Juggernaut Simulator from 86(Anime) using Unreal Engine

  • ๐ŸŒฑ Iโ€™m currently learning Shader Programming, Machine Learning, OpenGL

  • ๐Ÿ‘ฏ Iโ€™m looking to collaborate on A relaxing endless runner Drone game for mobiles using Unity

  • ๐Ÿค Iโ€™m looking for help with Procedural Animation using Unreal Engine

  • ๐Ÿ’ฌ Ask me about Game development, Cross-platform programming

  • ๐Ÿ“ซ How to reach me yashrsk6@gmail.com

Connect with me:

yashar-shaikh

Languages and Tools:

cplusplus csharp java unity unreal

yasharshaikh

yasharshaikh

Pinned Loading

  1. Array-Modifier-Tool-Unity Array-Modifier-Tool-Unity Public

    Array modifier tool for duplicating prefabs with customizable offsets and rotations in Unity

    C# 1

  2. Minimum-Input-Combo-Attack-Unity Minimum-Input-Combo-Attack-Unity Public

    Complex combo system with minimum input using Unity

    C# 1

  3. GameEngine-FlappyBird-SFML-Cpp GameEngine-FlappyBird-SFML-Cpp Public

    A C++ implementation of the classic Flappy Bird game using SFML, featuring a custom-built game engine

    C++