Split 'ShiftMonsters' to a new separate cvar #410
Merged
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In
Cry of Fear 1.1
it possible to legit saveload, but that version doesn't teleport monsters to their spawn positionsIn
Cry of Fear 1.4
it possible to legit saveload, but that version does teleport monsters to their spawn positionsSo if example you don't feel like downloading a mod version of the game, then you can more or less emulate functionality from some of those versions, but yeah I know that not kinda legit of course.