Releases: Xferno2/Hearts-Of-Iron-IV-Launcher
Releases · Xferno2/Hearts-Of-Iron-IV-Launcher
v0.3.4: Fixed #16 and #8
Hearts of Iron IV Launcher v0.3.3
Fix for the new dlc update
More info on #8
Release Candidate 2
Generate descriptor.mod and startup arguments I finally added a way to generate descriptor.mod files into Documents\Paradox Interactive\Hearts of Iron IV\mod and also added start up arguments, both of these options are in Settings tab. Please make sure you have the mod folder created in documents because otherwise the program will crash and burn and it's to late for me to fix it I just want to sleep. Keep in mind that these features are barely tested so please if you encounter any problems just open up an issue. - Added ability to update mods by creating descriptor.mod files (Requested by: #4 ) - Added startup arguments (Requseted by: #5 )
Release Candidate 1
UI Overhault These were some changes to UI I've done a few months ago. I don't have time to work on this project right now but I decided to upload these changes anyway with a few features commented out,. you can compile and try them for yourself if you want to. - Main UI changed - Search and Categories for mods - Login through Steam (Disabled, not finished) - Settings Page (Disabled, not even close to be done) - Get mods Images from folders and zip files (Disabled due to badly optimized and not async right now)
0.2.1: Launcher now passes arguments to hoi4 executable
- by request in #2
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Dynamic display of mods and 3rdparty content - Added dynamic display for mods count - Added dynamic display for 3rdparty content DLC - Category combobox now gets populated - newModInfo file now has more fields to populated - load_mods_info now populates the new fields in the newModInfo - fixed a bug where if the mod file contains the word "name" before the actual line with the name of the mod that would have been displayed in modslist