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ATTR_cockpit_device not added. Ben says "This is probably going to be a new material property for us, even though the implications in X-Plane are much larger than that."
Unit test for updating "Part Of Cockpit Panel" to "Cockpit Feature > Panel"
Default -> Feature: None
Set False -> Feature: None
Set True -> Feature: Panel
Unit test covering feature
Name chosen works
One of every device chosen works
Zero bits checked is an error
At least 1 bit checked
4 bits produce (little endian)
6 bits produced
Zero padding?
Works with panel
Update OBJ spec with new info, also that this is not a panel texture mode, but its own feature
Updater code
Feature code
The text was updated successfully, but these errors were encountered:
ATTR_cockpit_device not added. Ben says "This is probably going to be a new material property for us, even though the implications in X-Plane are much larger than that."
The text was updated successfully, but these errors were encountered: