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Tyler Goeringer edited this page Sep 26, 2021 · 5 revisions

Last Updated For Game Version: 1.0.6

Prerequisites

  • Code: Kingmaker.Blueprints.Classes.Prerequisites
  • Supported Blueprints:
    • BlueprintArchetype
    • BlueprintCharacterClass
    • BlueprintFeature

Prerequisites are a subset of blueprint components with requirements that must be satisfied before a character can select a feature, class, or archetype.

All prerequisites are prefixed with Prerequisite and inherit from the Prerequisite class. The Prerequisite class defines three common fields and an associated enum:

Prerequisite.GroupType Group;
bool CheckInProgression;
bool HideInUI;

enum GroupType
{
  All,
  Any,
  ForcedTrue
}