This is a simple easy embedable ray-tracer written in C++. Currently it is in very early development and is not intended to be used in production.
It uses the Netpbm image format but will soon be used for real-time ray-tracing with DirectX 12
This repository has been archived by the owner on Aug 23, 2024. It is now read-only.
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This is a small easy embeddable ray-tracer
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ViktorPopp/Ray-Tracer
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This is a small easy embeddable ray-tracer
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