A de4dot fork with full support for vanilla ConfuserEx
- Supports x86 (native) mode
- Supports normal mode
- Decrypts and inlines constants
- Decrypts resources
- Fixes control flow
- Fixes proxy calls
- Deobfuscated assemblies are runnable
- You have to unpack the obfuscated assembly before running this deobfuscator. The easiest way is to dump the module/s just after the methods have been decrypted.
- This deobfuscator uses method invocation for constant decryption, therefore you always risk running malware if it's present in the obfuscated assembly. Be cautious and use a VM/Sandboxie!
ublic byte[] ShiftAddress(uint address)
{
byte[] array = new byte[4];
for (;;)
{
IL_07:
int num = -2174478396;
for (;;)
{
uint num2;
switch ((num2 = (uint)<Module>.a(num)) % 7u)
{
case 0u:
goto IL_07;
case 1u:
{
int num3 = 0;
num = (int)(num2 * 81144519u ^ 2359132411u);
continue;
}
case 2u:
num = (int)(num2 * 2975731004u ^ 34171348176);
continue;
case 3u:
{
int num3;
num3++;
num = (int)(num2 * 2174567110u ^ 244457623u);
continue;
}
case 5u:
{
int num3;
num = ((num3 >= 4) ? 631278122 : 1299552879);
continue;
}
case 6u:
{
int num3;
array[num3] = (byte)(address >> num3 * 8 & 255u);
num = 556578930;
continue;
}
}
return array;
}
}
return array;
}
public byte[] ShiftAddress(uint address)
{
byte[] array = new byte[4];
for (int i = 0; i < 4; i++)
{
array[i] = (byte)(address >> i * 8 & 255u);
}
return array;
}
public bool WriteBytes(uint address, List<byte> buffer)
{
byte[] array = buffer.ToArray();
IntPtr intPtr;
uint num = Memory.a(this.Handle, b((long)((ulong)address)), array, (uint)array.Length, out intPtr);
for (;;)
{
IL_25:
int num2 = 482469350;
for (;;)
{
uint num3;
switch ((num3 = (uint)<Module>.c(num2)) % 5u)
{
case 0u:
this.d.Account.Log.WriteLine(<Module>.e<string>(3167610260u));
num2 = (int)(num3 * 3588940066u ^ 1074051690u);
continue;
case 2u:
return false;
case 3u:
goto IL_25;
case 4u:
num2 = (int)(((num != 0u) ? 4496537787u : 434512514u) ^ num3 * 589449693u);
continue;
}
goto Block_1;
}
}
Block_1:
return true;
}
public bool WriteBytes(uint address, List<byte> buffer)
{
byte[] array = buffer.ToArray();
IntPtr intPtr;
if (Memory.WriteProcessMemory(this.Handle, (IntPtr)((long)((ulong)address)), array, (uint)array.Length, out intPtr) == 0u)
{
this.Owner.Console.Log.WriteLine("WriteBytes failed: WriteProcessMemory failed");
return false;
}
return true;
}