Camera controller for RTS, TBS. Created using Godot version 4.2
- MOVE - moving the camera in two asix (horizontal plane) parallel to the map, usually by WASD in keyboard
- PAN - moving the camera in two asix (horizontal plane) parallel to the map by mouse
- ZOOM - camera zoom in one asix, usually by mouse scroll wheel
- ROTATE - rotate camera in two asix by mouse move, usually by middle mouse button
- signal "map_camera_controller_mouse_position_signal" - to get ray from camera to terrain