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responsive-godot-ui

Helper scripts to add simple responsive design to Godot

This may be discontinued depending on how well Godot 4 handles UI elements, and largely based on issues that have been worked around in the passed.

Current issues to be addressed.

  • Font resizing based on resolution of screen or window (most likely window)
  • UI element animations that are based on cords.
  • automatically replace ui elements with more suitable ones based on window size.

General concept.

Simple gdscript implementation

_process(delta)
  Responsive(node,window)

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Helper scripts to add simple responsive design to Godot

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