Helper scripts to add simple responsive design to Godot
This may be discontinued depending on how well Godot 4 handles UI elements, and largely based on issues that have been worked around in the passed.
Current issues to be addressed.
- Font resizing based on resolution of screen or window (most likely window)
- UI element animations that are based on cords.
- automatically replace ui elements with more suitable ones based on window size.
General concept.
Simple gdscript implementation
_process(delta)
Responsive(node,window)