Rise 10.delta - Updated mystic spheres
Pre-release
Pre-release
General changes
- The Roll20 character sheet can now record Rise10 characters
- It's slightly less magic for damage values than the Rise9 sheet, but that's not necessarily bad
- The Endurance skill no longer has an automatic ability to ignore vital wounds
- It made vital wounds too non-threatening at high levels for little investment
- All mystic spheres are now up to date with the Rise 10 damage scaling
- Feats, non-tool magic items, and optional rules are still not consistently updated, so use caution