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10.6.2: Backgrounds and ship combat

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@Vadskye Vadskye released this 12 May 20:29
· 947 commits to master since this release

General changes

  • The first three key rules chapters have been reorganized as Characters, Adventuring, and Combat
  • Many rules sections in those chapters have been reworded to be clearer and avoid repetition

Roll20 Sheet

  • Power is now automatically added to damage with weapons
  • Weight limits are now visible in the Ref tab

Monsters

  • Leaders now have lower hit points
  • Snipers now have lower hit points, but higher defenses

Characters

  • Half-orcs now have either -1 Int or -1 Per, rather than always -1 Int
  • Half-orcs now know an additional common language
  • Orcs are now considered a common species, and have been redesigned
  • Falling damage now scales with weight category
  • Attribute point buy has been redesigned to avoid awkward extra points that are difficult to spend
    • Instead of having costs of 1/3/5/8 with 15 points to spend, attributes now cost 1/2/3/5 with 8 points to spend
    • This also generally makes starting attributes slightly lower, which is intentional
  • Explicit backgrounds have been added
    • Backgrounds are a mixture of benefits and flaws, both of which can have a significant narrative impact
    • Backgrounds do not significantly affect a character's statistics or combat power

Adventuring

  • The rules for helping allies make checks have been simplified
    • You can give an ally a non-stacking +2 bonus if you beat a DV 5 lower than the real DV

Classes

  • Barbarian
    • Resilient Strike now grants a +4 defense bonus instead of making you impervious, and deals more damage at rank 4
    • Feral Strike can also be used with thrown weapons
  • Druid: Plant Channeling now has standard range extension wording

Combat Styles

Mystic Spheres

  • Aeromancy
    • Air Bubble has been renamed to Air Supply, and is now rank 3 instead of rank 4
    • A new Limited Air Supply ritual has been added
  • Revelation: Field of Visions is now Sustain (attuneable, standard) instead of only an immediate effect

Feats

  • Entropist: The 18th level ability now only requires one fatigue instead of two

Optional Rules

  • New critical failure and exploding check variants have been added
  • A new Ship Combat chapter has been added