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10.3.2: Class defense bonus rebalance, feat adjustments

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@Vadskye Vadskye released this 14 Nov 02:05
· 1342 commits to master since this release

General changes

  • Class defense bonuses have been reduced to 3/4/5 instead of 3/5/7
    • This should bring non-Armor defenses into line with Armor defense
  • Classes
    • Barbarian: Savage Rush has been redesigned to be stronger
    • Cleric: Wild domain now grants only one wild aspect
    • Druid: Form of the Bear has been nerfed
    • Monk: Perfected Form now has different and slightly weaker scaling
    • Paladin: Smite now sets power to 0 against same-alignment targets instead of being a weak strike, which scales more reasonably with level
  • Equipment
    • New item: Circlet of Desperate Visions
  • Feats
    • New feat: Ascetic, which grants an extra archetype but prevents using items
    • New feat: Fateweaver, which allows using fixed results instead of rolling attacks and checks
    • Executioner has been redesigned to make it more generally useful
    • Ghostblade now has a cooldown on its ghost step ability
    • Juggernaut has been redesigned to be stronger
    • Prepared Spellcasting now grants four spells known instead of three
    • Toughness has a more useful rank 1 secondary effect