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Fix to inability to play more than one game on one table; other fixes.
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A set of nasty bugs prevented the table from being to cyclically play
games. This has been fixed.

Some other under-the-hood changes
have also occured to lessen the amount of data that needs to be
synced slightly, remove dead code,
improve logs, and similar features.
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FairlySadPanda committed Apr 20, 2021
1 parent 02530f1 commit 19eb4e5
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Showing 8 changed files with 311 additions and 493 deletions.
2 changes: 1 addition & 1 deletion Assets/VRCBilliardsCE/Materials/mcue 1.mat
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Expand Up @@ -111,7 +111,7 @@ Material:
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0.01, g: 0.01, b: 0.01, a: 1}
- _OcclusionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReColor: {r: 1, g: 1, b: 1, a: 1}
- _SubsurfaceScatteringColor: {r: 1, g: 1, b: 1, a: 1}
2 changes: 1 addition & 1 deletion Assets/VRCBilliardsCE/Materials/mtable.mat
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Expand Up @@ -92,4 +92,4 @@ Material:
- _ClothColour: {r: 0.3, g: 0.3, b: 0.3, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 1.1060786, b: 2.297397, a: 1}
- _EmissionColour: {r: 1, g: 1, b: 1, a: 0}
- _EmissionColour: {r: 1.0000004, g: 0.9999998, b: 0.9999998, a: 0}
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