Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make launching the game work on non-freedesktop platforms. #2

Open
mjstahlberg opened this issue Apr 12, 2023 · 1 comment
Open

Make launching the game work on non-freedesktop platforms. #2

mjstahlberg opened this issue Apr 12, 2023 · 1 comment
Labels
enhancement New feature or request help wanted Extra attention is needed

Comments

@mjstahlberg
Copy link
Member

Currently the game is launched via xdg-open, which is not available on Windows. I read that on Mac the counterpart would be open.

@mjstahlberg mjstahlberg added the enhancement New feature or request label Apr 12, 2023
@mjstahlberg mjstahlberg changed the title Make launching the game work on non-GNU/Linux platforms. Make launching the game work on non-freedesktop platforms. Apr 12, 2023
@mjstahlberg mjstahlberg added the help wanted Extra attention is needed label Apr 13, 2023
mjstahlberg added a commit that referenced this issue Apr 14, 2023
Icon testing code was removed from tray.py as this module cannot be run
directly any more; this code might come back as an external script.

This fixes #1 and references #2 (possible partial fix).
@mjstahlberg
Copy link
Member Author

In version 0.2.0, we'll try to pass the unv:// URI first to xdg-open, then to open, then to unvanquished +connect. This should work on most flavors of GNU/Linux and Mac OS. However, I'd like input from at least one Mac and Windows user before closing this.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request help wanted Extra attention is needed
Projects
None yet
Development

No branches or pull requests

1 participant