This repository has been archived by the owner on Aug 27, 2018. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 31
More reload fixes/additions #79
Merged
CyberiumShadow
merged 3 commits into
UnseenFaith:indev
from
UnseenFaith:More-Reload-Fixes-Additions
Nov 25, 2016
Merged
More reload fixes/additions #79
CyberiumShadow
merged 3 commits into
UnseenFaith:indev
from
UnseenFaith:More-Reload-Fixes-Additions
Nov 25, 2016
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Edited messages to better represent what they do
Edited messages to represent what they do
CyberiumShadow
suggested changes
Nov 25, 2016
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
You know what needs to happen
CyberiumShadow
approved these changes
Nov 25, 2016
CyberiumShadow
added a commit
that referenced
this pull request
Dec 9, 2016
* Travis CI * Updated Readme * Updated Readme * Downgraded various errors til further notice * ESLinting... * More reload fixes/additions (#79) * Command Reload - removed useless msg variables Edited messages to better represent what they do * Function Reload - Now able to load new pieces Edited messages to represent what they do * Fixed Bitwise and bumped no-nested-tern to warning * Update Changelog * Added License * fixing typos in reload function (#80) fixing typos * The Great FS-Extra is Promisfied... Again (#82) * ESLint override for reload.js * Added FS-Extra-Promise dependency * Updated guildDelete event to not need client for remove conf * Updated confs function to use FS-Extra-Promise * Updated loadCOmmandInhibitors function to use FS-extra-Promise * Updated loadCommandMonitors function to use FS-extra-Promise * Updated loadCommands function to use FS-extra-Promise * lol forgot dependencies * Updated loadDataProviders function to use FS-extra-Promise * Updated loadEvents function to use FS-extra-Promise * Updated loadFunctions function to use FS-extra-Promise * Removed try catch, attempting to fix Promise Errors in conf function * Multiple changes from Sync to Async * Patch * Changed confs.js to be async (Fixing Critical Performance Issue) * Changed some error messages * Removed Monitor example from Core pending Pieces. * Initial localization implementation Hard part: translating the strings and turn all strings to template literals... * Fix for Clean Function (#83) * Fix for Useless redactions * Fix for Evies silly mess-up * Added to Changelog * Small adjustments to commands help:: , commands:: don't:: work:: "are you SURE you want to reboot?" "Yes you cuck, otherwise I wouldn't have typed +reboot!" Counts in stats are now localized to en-US (11,554) * Usage URL Tag has been changed from Regex to Native Node URL Module. (thanks to AoDude) * Removed debug code from usage (console.log) * Patch Bump * Fix in perms + arbitrary init in functions Added fetchMember to permissionLevels (to account for invisible users). Loop through funcs, run init if present. * Revert "Fix in perms + arbitrary init in functions" Cause Node 7 ain't a thing for Komada yet This reverts commit 546dcf2. * Eval fix (#85) * Eval fix + additions * Added Eval Fix to Changelog * Uh... oops.. * Changelog fixes * Evie's Changes. But Not for Node 7 (#86) * Added Evie's Changes but without Node 7 stuff * Fixed permlvl resolving before fetchMembers * Updated Changelog * patch bump * Fixed my error derp * Many Additions/Changes/Deletions for Pieces && App.js (#87) * Many Additions/Changes/Deletions for Pieces && App.js * Removed confsRead event. * Update CHANGELOG.md * Minor bump * Cutting Indev to Master for NPM 0.11.0 release
CyberiumShadow
added a commit
that referenced
this pull request
Dec 13, 2016
* Travis CI * Updated Readme * Updated Readme * Downgraded various errors til further notice * ESLinting... * More reload fixes/additions (#79) * Command Reload - removed useless msg variables Edited messages to better represent what they do * Function Reload - Now able to load new pieces Edited messages to represent what they do * Fixed Bitwise and bumped no-nested-tern to warning * Update Changelog * Added License * fixing typos in reload function (#80) fixing typos * The Great FS-Extra is Promisfied... Again (#82) * ESLint override for reload.js * Added FS-Extra-Promise dependency * Updated guildDelete event to not need client for remove conf * Updated confs function to use FS-Extra-Promise * Updated loadCOmmandInhibitors function to use FS-extra-Promise * Updated loadCommandMonitors function to use FS-extra-Promise * Updated loadCommands function to use FS-extra-Promise * lol forgot dependencies * Updated loadDataProviders function to use FS-extra-Promise * Updated loadEvents function to use FS-extra-Promise * Updated loadFunctions function to use FS-extra-Promise * Removed try catch, attempting to fix Promise Errors in conf function * Multiple changes from Sync to Async * Patch * Changed confs.js to be async (Fixing Critical Performance Issue) * Changed some error messages * Removed Monitor example from Core pending Pieces. * Initial localization implementation Hard part: translating the strings and turn all strings to template literals... * Fix for Clean Function (#83) * Fix for Useless redactions * Fix for Evies silly mess-up * Added to Changelog * Small adjustments to commands help:: , commands:: don't:: work:: "are you SURE you want to reboot?" "Yes you cuck, otherwise I wouldn't have typed +reboot!" Counts in stats are now localized to en-US (11,554) * Usage URL Tag has been changed from Regex to Native Node URL Module. (thanks to AoDude) * Removed debug code from usage (console.log) * Patch Bump * Fix in perms + arbitrary init in functions Added fetchMember to permissionLevels (to account for invisible users). Loop through funcs, run init if present. * Revert "Fix in perms + arbitrary init in functions" Cause Node 7 ain't a thing for Komada yet This reverts commit 546dcf2. * Eval fix (#85) * Eval fix + additions * Added Eval Fix to Changelog * Uh... oops.. * Changelog fixes * Evie's Changes. But Not for Node 7 (#86) * Added Evie's Changes but without Node 7 stuff * Fixed permlvl resolving before fetchMembers * Updated Changelog * patch bump * Fixed my error derp * Many Additions/Changes/Deletions for Pieces && App.js (#87) * Many Additions/Changes/Deletions for Pieces && App.js * Removed confsRead event. * Update CHANGELOG.md * Minor bump * Cutting Indev to Master for NPM 0.11.0 release
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
You can now load in new pieces via your local directory.
Fixed Commands not actually reloading.. (whoops..)
Removed useless message(msg) variable.
Edited response messages for reload.js (command version) to better represent what they do... (They will now tell if you it loaded a new function or reloaded an old function, etc.)