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Adjusted tree positions to eliminate gaps & fix collision with stone #515

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mtnbonez
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No forum post for this PR, just a quick pass on tree positioning for the TestingGround scene. Made minor updates to the prefab instances in the Unity editor.

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CLAassistant commented Feb 13, 2022

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@@ -20867,7 +20867,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: pb_Mesh170068
m_Name: pb_Mesh123468
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Are these names auto-generated? I didn't change any particular name during my edits.

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