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Physics #30

Merged
merged 6 commits into from
May 23, 2020
Merged

Physics #30

merged 6 commits into from
May 23, 2020

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Wincent01
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Summery:

Physics:

  • Physics engine implemented.
  • Collision events.

Features:

  • Physics volumes.
  • Monument laser script.

Wincent01 added 6 commits May 18, 2020 23:29
* Implemented BepuPhysics.
* Abstracted physics object into Bodies and Statics.
* PhysicsComponent to handle Enter, Stay, and Leave collision dispatching.

Features:
* Physics volumes.
* Monument lasers.
* Volume groups utilities.

Features:
* Death animations.
* Enemy attacks to play animations.

Bug fixes:
* DieMessage not being serialized correctly.

Refactor:
* Load triggers after component start.
* Removed unused `using` statements.

Bug fixes:
* Attempted to fix some API bugs.
* Fixed segfult issue related to dead physics objects.
* Fixed quickbuild activator objid issue.
@Wincent01 Wincent01 merged commit ed998f6 into master May 23, 2020
@Jettford Jettford deleted the physics branch October 2, 2020 19:35
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