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[Feature] NPC + Dialogue #148

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9 tasks done
MonitaMegaele opened this issue Sep 14, 2022 · 0 comments
Closed
9 tasks done

[Feature] NPC + Dialogue #148

MonitaMegaele opened this issue Sep 14, 2022 · 0 comments
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feature New feature or request sprint 3 Team 7 All Mid (NPC)

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@MonitaMegaele
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MonitaMegaele commented Sep 14, 2022

Description

NPC + Dialogue team this sprint is purely focusing on functionality of the NPCs and the Dialogue box which will create a story-like environment towards the game. The player will be able to interact with our NPCs, obtain materials and gain knowledge on the story aspect.

Features


  1. Dialogue Box Design for each NPCs
  • Dialogue Box Text 1234 then Close Dialogue Box upon clicking a button (instead of gif-like animation)
  • Story Implementation

  1. Voice Overs
  • Voice Over Implementation

  1. Functionality
  • Giving Potions / Materials

Dependencies

We depend on the Inventory Team to fully implement the inventory.
Features affected : Functionality (Giving Potions/Materials)

  • This is due to the interaction making the player obtaining a potion placed into the inventory

Milestones

Week 8

  • Dialogue Box Rough Drafts (Sep. 17 Sat)
  • Voice Lines Draft (Sep. 18 Sun)

Week 9

  • Final Design of Dialogue Boxes (Sep. 19 Mon)
  • Implementation of Dialogue Boxes (Sep. 24 Sat)
  • Voice Lines Audio Files (Sep. 24 Sat)
  • Dialogue Functionality of Potion Giving (Sep. 25 Sun)

Week 10 Break

Week 11

  • Final Quality Check (Oct. 1 Sat)
  • JUnit Testing (Oct. 1 Sat)
  • Final Implementation + Merge (Oct. 3 Mon)

Completion Deadline: October 4th Tuesday 4pm

Documentation

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Labels
feature New feature or request sprint 3 Team 7 All Mid (NPC)
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