Always launch OverParse from OverMounter.exe to prevent GameGuard detection.
OverParse needs the following files to be in the following places to function:
- place pso2h.dll in your
pso2_bin
directory - place ddraw.dll in your
pso2_bin
directory - place PSO2DamageDump.dll in your
pso2_bin/plugins
directory
If you launch the game using PSO2 Tweaker, it will take care of the first two for you automatically: all you have to do put the PSO2DamageDump.dll
from OverParse/Resources
in the right place.
During setup, you will be asked if you use the Tweaker. If you don't, OverParse will attempt to install the plugin files automatically: if this doesn't work or causes problems, select "Yes" when asked if you use the Tweaker, and do the install yourself.
If you're booted from the game with an NP1013 error, GameGuard is probably detecting the damage dump plugin. To fix this, open the file in any hex editor, scroll to the bottom, and add or change some of the data at the end of the file. This changes the checksum and prevents GameGuard from recognizing it.
Windows Defender may detect this, or files inside it, as a virus. These are false positives. OverParse's complete source code is available on this page, and the source for PSO2DamageDump.dll is available here.
You can reset OverParse at any time from the Help menu. If you can't reach the Help menu, you can delete AppData/Local/OverParse
to reset configuration.
Original changelog:
- Fixes update prompt loop. I'm fucking stupid.
1.16.1 Changelog:
- Trimmed down debug logging. You may want to delete your OverParse/Debug folder, as it's probably bloated with moronic, inefficient logging (mine was over 500MB). My bad.