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Attribute won't fallback in Unity 2020 (IMGUI) #119
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Hi, this is a known issue because Unity does not fallback, documented
So just put public bool omniscient;
[Range(1, 40), HideIf(nameof(omniscient)), InfoBox("This won't work: Unity won't fallback")] public float detectionRange;
[HideIf(nameof(omniscient)), Range(1, 40), InfoBox("This is fine: SaintsField can fallback")] public float fieldOfView; Unity_9eTx2pPZtH.mp4 |
Bug confirmed. I'll check it soon |
Hi, This bug has been fixed in 3.19.0 |
Closed as fixed |
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