Releases: TwistedTwigleg/DSCN_Plugin
Releases · TwistedTwigleg/DSCN_Plugin
DSCN plugin version 0.2.0
This is the first (public) release of the DSCN plugin.
Currently the following is supported:
- DSCN files can completely import/export most scenes.
- DSCN files can be imported and exported both in real time and in the editor.
- DSCN files can save and load most resources. Some resources, like sound files, have not been tested yet.
The following features are missing:
- DSCN files currently have no password protection of any sort. ( #2 )
- Scripts that use
preload
andload
are not supported due to there being no way to include resources from a script. This means custom nodes/resources are currently not supported. ( #1 ) - SpatialMaterials cause a few minor errors in the debugger when imported. ( #4 )
I have not tested all nodes and resources. If you find any bugs, please check to see if the bug has already been reported, and if not please report the bug.
I would not suggest using this plugin in production. Right now the plugin is in a proof-of-concept/alpha stage.
I have attached a sample DSCN file you can use! It is a slightly modified version of the KinematicCharacter demo from the Godot demo repository! Feel free to use it as a test.
(Assets in the DSCN file belong to the Godot demo repository under this license)