Bottomless Block Barrage (BBB) aims to be a Puzzle League clone for the 3ds with new styles / modes of gameplay. This game is a work in progress!
As of now the basic engine is complete, work is now being done implementing the various modes. Basic graphics are used now until better ones are found/made.
Game Modes that will be supported
- Endless Barrage - Play until you lose.
- Score Barrage - Get the highest score in a certain amount of time/lines.
- Puzzle Barrage - Solve all puzzles in a certain amount of moves (Normal and Action modes)
- Mission Barrage - Similar to the same mode in the Puyo Pop games
- Versus Barrage - 2 player game with AI (and possibly online play)
New Gameplay features
- Introducing C-Links (Chain Links) in which you match groups of 3 or more rapidly before blocks are removed from the board.
- Up/Down/Left/Right moves the cursor
- A swaps the two panels over the selector
- R quick rises the panels
- Start instant quits and returns to Title Screen
- Compiling cia and 3ds targets requires having makerom and bannertool in your $PATH
- sf2dlib is required along with sfillib with portlibs
- devkitPro and ctrulib
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Once all of the above is in order simply type make and you will get .elf for citra, .3dsx for homebrew launcher, .cia for emunand, and .3ds for gateway/sky3ds.
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If you care not to build everything then just type make [elf, cia, 3ds, 3dsx] to build the corresponding format, or make citra to run it in citra (requires citra to be installed and in your $PATH)
Title screen/banner and icon by cots
Panel Graphics by TheWolfBunny
Panel Graphics by SRKTiberious
Font is generated from http://www.codehead.co.uk/cbfg/, and using flarn2006's SF2DBmpFont library to render it.