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updated motd!
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ToxxyTheTrash committed Apr 13, 2024
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147 changes: 94 additions & 53 deletions motd/game.html
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Expand Up @@ -15,59 +15,100 @@
<center><img alt="" src="https://toxxythetrash.github.io/RLR-OFResources/motd/banner.png"
style="height:360px; width:600px" ></center>

<p style="text-align:center"><span style="font-family:Montserrat"><span style="font-size:30px"><span
style="color:#e91e63"><strong>Raincoat Land Reborn</strong></span></span></span></p>

<p style="text-align:center"><strong><strong><span style="color:#e91e63"><span style="font-family:Montserrat"><span
style="font-size:16px">Here are most of the changes done to the gameplay!<br />
These changes are made to make the server a lot more fun, unpredictable and
chaotic.</span></span></span></strong></strong></p>

<p style="text-align:center"><strong><span style="color:#dddddd"><span style="font-family:Montserrat"><span
style="font-size:16px"><strong>- </strong>no reloading </span></span></span><span style="color:#e91e63"><span
style="font-family:Montserrat"><span style="font-size:12px">[of_noreload 1]</span></span></span><br />
<span style="text-align:center"><span style="color:#dddddd"><span style="font-family:Montserrat"><span
style="font-size:16px">- no fall damage</span></span></span></span><span style="color:#e91e63"><span
style="font-family:Montserrat"><span style="font-size:12px"> <span style="text-align:center">[of_falldamage
0]</span></span></span></span><br />
<span style="color:#dddddd"><span style="font-family:Montserrat"><span style="font-size:16px"><strong>- </strong>no
self damage </span></span></span><span style="color:#e91e63"><span style="font-family:Montserrat"><span
style="font-size:12px">[of_selfdamage 0]</span></span></span><br />
<span style="color:#dddddd"><span style="font-family:Montserrat"><span style="font-size:16px">- double jump on all
classes&nbsp;</span></span></span><span style="color:#e91e63"><span style="font-family:Montserrat"><span
style="font-size:12px">[of_airdashcount 1]</span></span></span><br />
<span style="color:#dddddd"><span style="font-family:Montserrat"><span style="font-size:16px">- random crits
</span></span></span><span style="color:#e91e63"><span style="font-family:Montserrat"><span
style="font-size:12px">[tf_weapon_criticals 1]</span></span></span><br />
<span style="text-align:center"><span style="color:#dddddd"><span style="font-family:Montserrat"><span
style="font-size:16px">- instant respawns</span></span></span></span> <span style="text-align:center"><span
style="color:#e91e63"><span style="font-family:Montserrat"><span style="font-size:12px">[of_instantrespawn
1]</span></span></span></span><br />
<span style="color:#dddddd"><span style="font-family:Montserrat"><span style="font-size:16px"><strong>-
</strong>increased acceleration </span></span></span><span style="color:#e91e63"><span
style="font-family:Montserrat"><span style="font-size:12px">[sv_accelerate 10]</span></span></span><br />
<span style="color:#dddddd"><span style="font-family:Montserrat"><span style="font-size:16px"><strong>-
</strong>increased air acceleration </span></span></span><span style="color:#e91e63"><span
style="font-family:Montserrat"><span style="font-size:12px">[sv_airaccelerate 100]</span></span></span><br />
<span style="color:#dddddd"><span style="font-family:Montserrat"><span style="font-size:16px"><strong>-
</strong>uncapped bhopping speed </span></span></span><span style="color:#e91e63"><span
style="font-family:Montserrat"><span style="font-size:12px">[of_bunnyhop_max_speed_factor
0]</span></span></span><br />
<span style="text-align:center"><span style="color:#dddddd"><span style="font-family:Montserrat"><span
style="font-size:16px">-<span style="display:none">&nbsp;</span> decreased voice line
cooldown</span></span></span></span><span style="color:#e91e63"><span style="font-family:Montserrat"><span
style="font-size:12px"> <span style="text-align:center">[tf_max_voice_speak_delay
0.2]</span></span></span></span></strong></p>

<p style="text-align:center"><strong><span style="color:#e74c3c"><span
style="font-size:20px"></span><strong>&nbsp;</strong></span><span style="font-family:Montserrat"><span
style="font-size:16px"><span style="color:#e74c3c">Some maps may have variations with these changes. Check out
</span><a href="https://toxxythetrash.github.io/RLR-OFResources/motd/maps.html"><span style="color:#e74c3c">MAP
CHANGES</span></a><span style="color:#e74c3c">!</span></span></span></strong></p>

<p style="text-align:center"><a href="https://toxxythetrash.github.io/RLR-OFResources/motd/motd.html"><span
style="color:#e91e63"><strong><span style="font-family:Montserrat"><span style="font-size:16px">[RETURN TO
MAIN]</span></span></strong></span></a></p>
<p style="text-align:center;"><span style="color:#e91e63;font-family:Montserrat;font-size:30px;"><strong>Raincoat Land
Reborn</strong></span></p>
<p style="text-align:center;"><span style="color:#e91e63;font-family:Montserrat;font-size:16px;"><strong>Here are most
of the changes done to the gameplay!</strong></span><br><span
style="color:#e91e63;font-family:Montserrat;font-size:16px;"><strong>These changes are made to make the server a lot
more fun, unpredictable and chaotic.</strong></span></p>
<p style="text-align:center;"><span style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- no reloading
</strong></span><span style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[of_noreload
1]</strong></span><br><span style="color:#dddddd;font-family:Montserrat;font-size:16px;"><span
style="text-align:center;"><strong>- no fall damage</strong></span></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong> </strong><span
style="text-align:center;"><strong>[of_falldamage 0]</strong></span></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- no self damage </strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[of_selfdamage 0]</strong></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- double jumping&nbsp;</strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[of_airdashcount 1]</strong></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- random crits </strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[tf_weapon_criticals
1]</strong></span><br><span style="color:#dddddd;font-family:Montserrat;font-size:16px;"><span
style="text-align:center;"><strong>- instant respawns</strong></span></span><strong> </strong><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><span
style="text-align:center;"><strong>[of_instantrespawn 1]</strong></span></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- increased acceleration </strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[sv_accelerate 10]</strong></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- increased air acceleration
</strong></span><span style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[sv_airaccelerate
100]</strong></span><br><span style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- uncapped
bhopping speed </strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[of_bunnyhop_max_speed_factor
0]</strong></span><br><span style="color:#dddddd;font-family:Montserrat;font-size:16px;"><span
style="text-align:center;"><strong>-</strong></span><span
style="display:none;text-align:center;"><strong>&nbsp;</strong></span><span style="text-align:center;"><strong>
decreased voice line cooldown</strong></span></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong> </strong><span
style="text-align:center;"><strong>[tf_max_voice_speak_delay 0.2]</strong></span></span><br><br><span
style="color:hsl(173,100%,24%);font-family:Montserrat;font-size:20px;"><span
style="text-align:center;"><strong>INFECTION&nbsp;</strong></span></span><br><span
style="color:hsl(173,100%,24%);font-family:Montserrat;font-size:18px;"><span
style="text-align:center;"><strong>GAMEPLAY CHANGES</strong></span></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- no powerups. </strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[except eyeaduct!]</strong></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- no ammo packs. </strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[only by player drops]</strong></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- all classes allowed!</strong></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- small heal on kill! </strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[50]</strong></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- engineer can't build
sentries.</strong></span><br><span style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- zombies
lunge faster. </strong></span><span
style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[1000hu]</strong></span><br><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong>- lunge recharge is faster.
</strong></span><span style="color:#e91e63;font-family:Montserrat;font-size:12px;"><strong>[5s]</strong></span></p>
<p style="text-align:center;"><span style="color:hsl(173,100%,24%);font-family:Montserrat;font-size:18px;"><span
style="text-align:center;"><strong>CLASS CHANGES</strong></span></span></p>
<p style="text-align:center;"><span style="color:hsl(6,63%,46%);font-family:Montserrat;font-size:18px;"><span
style="text-align:center;"><strong>- SCOUT - THE GLASS CANNON! -</strong></span></span><br><span
style="color:hsl(145,63%,49%);font-family:Montserrat;font-size:16px;"><strong>increased speed
[450hu]</strong></span><br><span
style="color:hsl(6,78%,57%);font-family:Montserrat;font-size:16px;"><strong>decreased health</strong></span><span
style="color:#dddddd;font-family:Montserrat;font-size:16px;"><strong> </strong></span><span
style="color:hsl(6,78%,57%);font-family:Montserrat;font-size:16px;"><strong>[50]</strong></span></p>
<p style="text-align:center;"><span style="color:hsl(6,63%,46%);font-family:Montserrat;font-size:18px;"><span
style="text-align:center;"><strong>- PYRO - SCORCHING LAST MOMENTS! -</strong></span></span><br><span
style="color:hsl(145,63%,49%);font-family:Montserrat;font-size:16px;"><strong>fire axe instead of
claws</strong></span></p>
<p style="text-align:center;"><span style="color:hsl(6,63%,46%);font-family:Montserrat;font-size:18px;"><span
style="text-align:center;"><strong>- HEAVY - THE TANK! -</strong></span></span><br><span
style="color:hsl(6,78%,57%);font-family:Montserrat;font-size:16px;"><strong>decreased speed
[200hu]</strong></span><br><span
style="color:hsl(145,63%,49%);font-family:Montserrat;font-size:16px;"><strong>increased health [450]</strong></span>
</p>
<p style="text-align:center;"><span style="color:hsl(6,63%,46%);font-family:Montserrat;font-size:18px;"><span
style="text-align:center;"><strong>- MEDIC - STILL THE MEDIC! -</strong></span></span><br><span
style="color:hsl(145,63%,49%);font-family:Montserrat;font-size:16px;"><strong>medkit alongside
claws</strong></span><br><span
style="color:hsl(145,63%,49%);font-family:Montserrat;font-size:16px;"><strong>increased health [200]</strong></span>
</p>
<p style="text-align:center;"><span style="color:hsl(6,63%,46%);font-family:Montserrat;font-size:18px;"><span
style="text-align:center;"><strong>- SPY - MASTER SABOTEUR! -</strong></span></span><br><span
style="color:hsl(145,63%,49%);font-family:Montserrat;font-size:16px;"><strong>can still turn
invisible</strong></span><br><span
style="color:hsl(145,63%,49%);font-family:Montserrat;font-size:16px;"><strong>supplied with a tranquilizer
gun</strong></span><br><span style="color:hsl(6,78%,57%);font-family:Montserrat;font-size:16px;"><strong>decreased
health [100]</strong></span></p>
<p style="text-align:center;"><span style="color:#e74c3c;font-size:20px;"><strong></strong></span><span
style="color:#e74c3c;"><strong>&nbsp;</strong></span><span
style="color:#e74c3c;font-family:Montserrat;font-size:16px;"><strong>Some maps may have variations with these
changes. Check out </strong></span><a target="_blank" rel="noopener noreferrer"
href="https://toxxythetrash.github.io/RLR-OFResources/motd/maps.html"><span
style="color:#e74c3c;font-family:Montserrat;font-size:16px;"><strong>MAP CHANGES</strong></span></a><span
style="color:#e74c3c;font-family:Montserrat;font-size:16px;"><strong>!</strong></span></p>
<p style="text-align:center;"><a target="_blank" rel="noopener noreferrer"
href="https://toxxythetrash.github.io/RLR-OFResources/motd/motd.html"><span
style="color:#e91e63;font-family:Montserrat;font-size:16px;"><strong>[RETURN TO MAIN]</strong></span></a></p>



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