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Play. Create. Win
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Play. Create. Win

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TinyPlay/README.md

Welcome to the TinyPlay Github!

TinyPlay Games - an indepedent game development team. Here you can find all our opensource assets and systems. Our games and solutions powered by Unity Engine. Here we post our interesting developments and templates for game developers. We mostly use Unity, but for some projects we use WebGL.



The team's history stretches back to 2016. That's when we started developing our first social games. Today we create high quality mobile and console games, as well as provide outstore services.

Our Games:
Tiny Mafia: War of Syndicates
The Reporteur: Utopia
Absylon 7
Freelancer Simulator
Freelancer Simulator 2

Open Source Solutions

You can use this set of libraries absolutely free of charge:

Pinned Loading

  1. PixelSecurityToolkit PixelSecurityToolkit Public

    This is a simple and open-source anti-cheat and security toolkit for your games on Unity. Complex Client-Side solution for your games.

    C# 28 2

  2. USaveSerializer USaveSerializer Public

    This is a simple solution for data encryption / decryption and serialization / deserialization for your Unity games. Save your serialized classes via binary, json or xml and encrypt via AES/RSA etc.

    C# 7

  3. XDot-Unity XDot-Unity Public

    XDot Framework - this is a simple MVP framework realisation with event system for Unity games.

    C# 4

  4. URPShadersCollection URPShadersCollection Public

    A shaders collection for Unity with Universal Render Pipeline. Toon, VFX, Environment and other shaders

    ShaderLab 24 7

  5. Pixel-Anticheat Pixel-Anticheat Public

    This is a simple and open-source anti-cheat toolkit for your games on Unity. This toolkit developed by TinyPlay for Pixel Incubator.

    C# 57 3

  6. Coroutine-Provider Coroutine-Provider Public

    A small hack that allows you to use coroutines in classes not inherited from MonoBehaviour

    C# 2