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moruzerinho6 committed May 1, 2021
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26 changes: 7 additions & 19 deletions pageFiles/themes/moondance/assets/about.html
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Expand Up @@ -35,7 +35,7 @@ <h3 data-translation="cube">Cube</h3>
<p data-translation="whoIsCube">A member of the community involved primarily with use of the software on arcade hardware. He is
currently working on arcade and profile-oriented features for Project OutFox.</p>

<h3 data-translation="JoseVarela">JoseVarela</h3>
<h3 data-translation="joseVarela">JoseVarela</h3>

<p data-translation="whoIsJoseVarela">An ambitious man from Veracruz, México who tries to do something new everyday, no matter what it
is, whether is animation, music, art or programming. He mainly creates 5.x content in the form
Expand All @@ -47,32 +47,20 @@ <h3 data-translation="lirodon">Lirodon</h3>

<h3 data-translation="zerinho6">Moru Zerinho6</h3>

<p>Web developer who seeks adventures with Team Rizu, helping to manage community interactions while also the team helping anyone else he can. Is also Brazilian</p>
<p data-translation="whoIsZerinho6">Web developer who seeks adventures with Team Rizu, helping to manage community interactions while also helping the team anywhere else he can. One of the Brazilians in the team.</p>

<h3 data-translation="SHRMP0">SHRMP0</h3>

<p>Rhythm games enthusiast with a passion for tinkering with stuff, creating stepcharts, helping others in need and trying to make a positive change. Also happens to be Brazilian.</p>
<p data-translation="whoIsSHRMP0">Rhythm games enthusiast with a passion for tinkering with stuff, creating stepcharts, helping others in need and trying to make a positive change. Also happens to be Brazilian.</p>

<h3 data-translation="sheepychris">SheepyChris</h3>

<p>A newcomer to the community that unexpectedly brings with himself decades of experience with rhythm games, being kickstarted by Dance With Intensity in the mid 2000s. Currently in the process of getting good at theming.</p>

<p data-translation="whoIsLirodon">A creator and member of the community from Saskatchewan, Canada; he is involved primarily in UX
design, having designed the current “Lambda” default theme introduced in 5.1</p>
<p data-translation="whoIsSheepychris">A newcomer to the community that unexpectedly brings with himself decades of experience with rhythm games, being kickstarted by Dance With Intensity in the mid 2000s. Currently in the process of getting good at theming.</p>

<h1 class="page-title" data-translation="aboutOutFox">About Project OutFox</h1>

<p data-translation="whatIsOutFox">Project OutFox is a development branch focused primarily on the internal codebase to improve
performance, adhere to modern coding practices, and enhance its capabilities on modern hardware
and other platforms (including single-board embedded systems such as Raspberry Pi). Improvements
to uncapped frame rate have also been recorded on older hardware, as far back as the Pentium
E2180. It also incorporates a new default theme with more integrated features than previous
versions, and new internal functions that can be used for future content.</p>
<p data-translation="whatIsOutFox">Project OutFox is a development branch focused primarily on the internal codebase to improve performance, adhere to modern coding practices, and enhance its capabilities on modern hardware and other platforms (including single-board embedded systems such as Raspberry Pi). Improvements to uncapped frame rate have also been recorded on older hardware, as far back as the Pentium E2180. It also incorporates a new default theme with more integrated features than previous versions, and new internal functions that can be used for future content.</p>

<p data-translation="outfoxCompatibility">As Project OutFox is a continuation of the 5.0.12 and 5.1 codebase (not “5.2”), it remains
compatible with almost all existing songs, themes, and noteskins that are supported on these
versions (if you do encounter odd behaviour or other issues with older content, please report it
to us as a bug).</p>
<p data-translation="outfoxCompatibility">As Project OutFox is a continuation of the 5.0.12 and 5.1 codebase (not “5.2”), it remains compatible with almost all existing songs, themes, and noteskins that are supported on these versions (if you do encounter odd behaviour or other issues with older content, please report it to us as a bug).</p>

<p data-translation="outfoxIsFiveTwo">5.3 is unrelated to 5.1 -3 (sometimes written as 5.1-3), which was a prior build of 5.2 before it
was renamed</p>
<p data-translation="outfoxIsFiveTwo">5.3 is unrelated to 5.1 -3 (sometimes written as 5.1-3), which was a prior build of 5.2 before it was renamed</p>
4 changes: 1 addition & 3 deletions pageFiles/themes/moondance/assets/community-policies.html
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Expand Up @@ -3,9 +3,7 @@ <h1 class="page-title">Community polices</h1>
Although these rules are simple and concise, it is still important to read them carefully;</p>

<ol>
<li data-translation="positiveEnvironment">Our community platforms are designed to be a positive environment for everyone. Keep drama
out of the discussions, and do not harass, slander, threaten others for any reason, or
otherwise post hate speech.</li>
<li data-translation="positiveEnvironment">Our community platforms are designed to be a positive environment for everyone. Keep drama out of the discussions, and do not harass, slander, threaten others for any reason, or otherwise post hate speech.</li>
<li data-translation="notImpersonateStaffMembers">Do not impersonate staff members.</li>
<li data-translation="notPersonalInformation">Do not post personal information about other users without their permission.</li>
<li data-translation="notAbovePG13">Do not post content which exceeds a “PG-13” rating, is obviously&nbsp;NSFW, or is otherwise
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7 changes: 4 additions & 3 deletions pageFiles/themes/moondance/assets/move-freely.html
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Expand Up @@ -20,20 +20,21 @@ <h2 data-translation="musicGuidelines">Music guidelines</h2>
<li data-translation="musicRuleMustNotContainCopyrightedMaterial">Cannot contain copyrighted material (e.g., using samples/stems from copyright-protected media; Samples and other stems obtained from services like Splice is okay);</li>
<li data-translation="musicRuleMustBePG13">The song's content can be a maximum of "PG-13" in intensity.</li>
<li data-translation="musicRuleMusicLength">There’s no minimum or maximum length, but ideally it should be around 2 minutes.</li>
<li data-translation="musicRuleSubmissionFormat">Provide your submissions using a lossless format (we’ll handle the conversion process).</li>
<li data-translation="musicRuleSubmissionFormat">Provide your submissions using a lossless format like WAV or FLAC (we’ll handle the conversion process);</li>
<li data-translation="musicRuleMustSoundGood">Have a good mix and mastering to make sure it will sound good on most audio setups. If you have trouble with mixing/mastering, try asking other artists for help.</li>
</ul>

<h2 data-translation="chartGuidelines">Chart guidelines</h2>

<ul>
<li data-translation="chartRuleDifficulties">Always create a reasonable number of difficulties: not everyone can play a 13 but a 5 is not appealing to everybody.</li>
<li data-translation="chartProvidedTemplates">Use the provided template simfiles as a base to create your charts (they already have proper BPM and offsets applied);</li>
<li data-translation="chartRuleLicenses">You agree to license your charts under the CC-BY 3.0 license, attributed to the chart's authors (be sure to fill out the author field on each difficulty!).</li>
<li data-translation="chartRuleCooperate">Multiple step artists can (and should) cooperate on the same music: having different minds work on the same job will get it done faster and improve variety;</li>
<li data-translation="chartRuleFreedom">Do what you want: tech, mods, stamina, gimmicky, freestyle, doubles… whatever your heart desires while still keeping a variety of levels;</li>
<li data-translation="chartRuleGametypes">You can make charts for all game types: you are not limited to only dance or pump;</li>
<li data-translation="chartRulePlayWhere">Don’t forget to tell if your step charts are for pad/mat or keyboard/controller play;</li>
<li data-translation="chartRuleProvidingSubmission">Provide your submissions using the SSC format</li>
<li data-translation="chartRuleProvidingSubmission">Provide your submissions using the SSC format; for modcharts, put the .ssc and all the scripts/assets used in a single .zip file.</li>
</ul>

<h2 data-translation="graphicsGuidelines">Graphics guidelines</h2>
Expand All @@ -48,7 +49,7 @@ <h2 data-translation="graphicsGuidelines">Graphics guidelines</h2>

<h2 data-translation="submission">Submission</h2>

<p data-translation="submittingContributions">You can submit contributions to either the #content-submissions channel on the Project OutFox Discord server, or the <a href="https://discourse.projectmoon.dance/c/community-projects/outfox-community-pack/16">OutFox Community Pack section on our forum</a>. The deadline is <strong>July 31, 2021</strong>.</p>
<p data-translation="submittingContributions"><strong>Flll out our <a href="https://projectmoon.dance/community-pack-submissions">submission form</a> if you are interested in submitting music, graphics, or charts.&nbsp;</strong>You can post completed (or WIP) music, graphics, and charts on their corresponding channels on the Project OutFox Discord server. If you're only submitting music, you can also use the <a href="https://discourse.projectmoon.dance/c/community-projects/outfox-community-pack/16">OutFox Community Pack section on our forum</a>. The deadline for the project as a whole is <strong>July 31, 2021, but this is subject to change.</strong></p>

<p data-translation="byJoiningTheEvent">By participating in this event, you agree to follow the guidelines described above. Content that does not meet the guidelines will not be included in the community pack. Giving feedback to other participants is wholeheartedly welcome, but remember to always be constructive and respectful, and remain in compliance with the Project OutFox community guidelines. Our community is designed to be a positive environment for everyone: keep drama out of the discussions, and do not harass, slander, threaten others for any reason. FAILING TO DO SO WILL RESULT IN DISQUALIFICATION.&nbsp;</p>

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5 changes: 5 additions & 0 deletions template.json
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Expand Up @@ -781,6 +781,11 @@
"content": "chartRuleDifficulties",
"jumpLine": true
},
{
"type": "li",
"content": "chartProvidedTemplates",
"jumpLine": true
},
{
"type": "li",
"content": "chartRuleLicenses",
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