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Releases: TheRealKaup/TextureCreator

v0.1.2

01 Mar 14:39
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v0.1.2 Pre-release
Pre-release

Fixes

  • Made game loop clear image before drawing and printing, so rendering works now. Quite embarrassing. See issue #22 and commit d578890.
  • Also, the 2 previous releases were "drafts", so they weren't even public for months. Now they are, apparently had to release the releases. This repository is in a shambles.

Improvements

  • Replaced plain KTech copy with Git submodule. See d578890.

Full Changelog

v0.1.1...v0.1.2

Notes

I can't bother with building this for Windows. Even for GNU/Linux, it's a small program that's easy to build with Premake that isn't signed at all; build it from source.

v0.1.1

01 Mar 14:27
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v0.1.1 Pre-release
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Fixes

Improvements

  • Set premake5.lua's workspace to "TextureCreator", so newly generated Visual Studio solutions will be named "TextureCreator", instead of the previously generic name "KTech".

v0.1.0

01 Mar 14:27
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v0.1.0 Pre-release
Pre-release

Initial Release

Version 0.1.0 is available for GNU/Linux and Windows.

Earlier today I have pushed the Windows port of KTech (the library TextureCreator is built for, and upon), and updated the KTech version in this repository.

This is a pre-release. While the software works and is better than nothing, it's still quite tedious to use and not ready for a production I've set in the future.