Releases: TheRealKaup/TextureCreator
Releases · TheRealKaup/TextureCreator
v0.1.2
Fixes
- Made game loop clear image before drawing and printing, so rendering works now. Quite embarrassing. See issue #22 and commit d578890.
- Also, the 2 previous releases were "drafts", so they weren't even public for months. Now they are, apparently had to release the releases. This repository is in a shambles.
Improvements
- Replaced plain KTech copy with Git submodule. See d578890.
Full Changelog
Notes
I can't bother with building this for Windows. Even for GNU/Linux, it's a small program that's easy to build with Premake that isn't signed at all; build it from source.
v0.1.1
Fixes
- Updated KTech version which fixes Windows console cursor reappearing on resize, and also properly disables text selection.
Improvements
- Set
premake5.lua
'sworkspace
to"TextureCreator"
, so newly generated Visual Studio solutions will be named "TextureCreator", instead of the previously generic name "KTech".
v0.1.0
Initial Release
Version 0.1.0 is available for GNU/Linux and Windows.
Earlier today I have pushed the Windows port of KTech (the library TextureCreator is built for, and upon), and updated the KTech version in this repository.
This is a pre-release. While the software works and is better than nothing, it's still quite tedious to use and not ready for a production I've set in the future.