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The most powerful helper class to make human-like actions with Puppeteer

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The Imposter

The most advanced humanizing wrapper over Puppeteer. Ever.

Features

  • Only human like actions: type, click, scroll, read
  • Blocks & automatic replay of previous actions on fail.
  • Magic methods & helpers to make your life easy: isThere, getAttribute, findChildEl, findElNearBy, chooseRandom, findFirstElementOnScreen, random, chance, randInt etc.
  • If need access Puppeter directly using .page & .browser, Ghost Cursor: .cursor

Warning: the package is in active development, can be breaking changes

Consists following packages:

What needs to be improved:

I welcome any help with improving this helper class (except rewriting in TypeScript, it will be rewritten later)

  • Clicking inside input & textarea after the text if it is exists there (.type function, useful when phone number has preffiled country code, accidental click in the middle of the already written text can cause number being typed incorrectly). It can be solved by detecting text inside or its length or specifying which area of the element to click (like right 80% of the element)
  • Selecting from select list with mouse (can open select but need to scroll and select correct element by click, like normal humans do)
  • More human scrolling (need to investigate if different mouses has different scrolling, message me to get debug script to test it)
  • Clicking on the visible element inside of boundingbox (sometimes the element has a lot of white space around it u can click, but it is not visible for user, so it should be used to click)
  • Support of horizontal scroll
  • Look for ::TODO:: blocks inside the code

Installation

git clone git@github.com:TheGP/Imposter.git
cd Imposter
npm i
git clone git@github.com:TheGP/ghost-scroll.git
git clone git@github.com:TheGP/puppeteer-humanize.git
cd puppeteer-humanize
npm i -g pnpm
pnpm install
npm run build
cd ..
cd ghost-scroll
npm i
cd ..
npm run build

Example

import ImposterClass from "./Imposter/dist/Imposter.js"
const i = new ImposterClass();
const webSocketLink = `ws://`;

(async () => {
    await i.connect(webSocketLink);

    i.setBehaviorFingerprint({
        mouse: {
            hesitation: { min: 50, max: 2000 }, // Hesitation before click
            release: { min: 1, max: 600 } // How long to hold a button
        },
        typing: {
            mistakes: { // Chance of mistakes
                chance: 4,
                delay: {
                    min: 50,
                    max: 500
                }
            },
            delays: { // Delays between different set of characters
                all: { chance: 100, min: 50, max: 150 },
                complete: { chance: 100, min: 500, max: 1000 },
                space: { chance: 80, min: 10, max: 100 },
                punctuation: { chance: 70, min: 50, max: 500 },
                termination: { chance: 95, min: 100, max: 1000 },
                cadence: { chance: 100, min: 50, max: 500 },
            },
            noticing_focus : 70, // Noticing that input is already focused and no need to click it
        }
    });

    await i.goto(`https://reviewer.eugenebos.com/automation-test`);

    await i.isThere(`button`, `Submit`, 0, async () => {
        await i.type(`#inputIframe2`, `I'm a robot⌫⌫⌫⌫⌫human;)`);
    }, () => {
        console.log(`Fail`);
    });

    if (i.chance(1)) {
        console.log(`Your are lucky to see this message with 1% chance`);
    }
})();

ImposterClass Documentation

The ImposterClass encapsulates functionalities for simulating human-like interactions with a web page using Puppeteer.

Constructor

ImposterClass()

Creates a new instance of the ImposterClass.

Properties

  • puppeteer: Instance of Puppeteer.
  • browser: Browser instance of Puppeteer
  • cursorPosition: Object representing the current cursor position { x, y }.
  • page: Current Puppeteer page being interacted with.
  • cursor: Ghost cursor instance for mouse interactions.
  • scroller: Scroller instance for simulating human-like scrolling behavior.
  • pageSize: Object representing the dimensions of the page { width, height }.
  • behavior: Object defining behavior configurations for mouse movements and typing.

Methods

▶ connect(webSocketLink: object | string): Promise

Connects to the browser using the provided WebSocket link. Instead of string you can use object with parameters which will be passed inside puppeteer.connect.

▶ launch(options: Object): Promise

Launches a new browser instance with the provided options, which will be passed to puppeteer.launch.

▶ attachToActiveTab(debug: boolean = false): Promise

Finds the active tab and prepares it for work. After that it will be available under .page prop.

▶ setBehaviorFingerprint(behavior: Object): void

Sets behavior fingerprint for simulating human-like behaviors. Useful for simulating different types of users.

▶ goto(url: string, referer: string | null = null): Promise

Navigates to the specified URL. If .page prop is empty opens new tab. If page is already opened, does nothing.

▶ newPage(): Promise

Opens a new page and prepares it for work. The page will be available in .page property

▶ type(selector: string | object, string: string, keepExistingText: boolean = false): Promise

Simulates typing into a specified element. Automatically fixes mistakes in text. Use symbol ⌫ to emulate backspace. selector can be an object of format:

{
    el: ElementHandle
    target: instance of page | frame
    type: string['page' | 'frame']
}

▶ click(selectorOrObj: string|Object, text: string|null = null, timeout: number = 10): Promise

Simulates clicking on a specified element.

▶ select(selector: string, value: string|number): Promise

Selects an option from a dropdown element.

▶ read(howLong: number = 10): Promise

Reads content by scrolling for a specified duration.

▶ close(ms?: number): Promise

Closes the current page.

▶ scrollTo(selector: string|Object, target: Object = this.page): Promise

Scrolls to a specified element.

▶ scroll(scrolls: number = 1): Promise

Scrolls down the page by a specified number of scrolls.

▶ getAttribute(selector: string|Object, attribute_name: string): Promise<string|boolean>

Gets the value of the specified attribute of an element. Supports getting value, even from checkboxes.

▶ isThere(selector: string, text: string | null = null, timeout: number = 1, cbTrue: Function | null = null, cbElse: Function | null = null): Promise

  • selector (string): The CSS selector of the element to check.
  • text (string | null, optional): Optional text content to match within the element.
  • timeout (number, optional): Maximum time in seconds to wait for the element. Default is 1.
  • cbTrue (Function | null, optional): Callback function to execute if the element is found.
  • cbElse (Function | null, optional): Callback function to execute if the element is not found.

Checks if the specified element is present on the page. If cbTrue / cbElse will execite these function depending on success or fail. The difference from using isThere inside if statement is that on fail below in the code all this block will be replayed starting with isThere and following code in callbacks. So it is much better to use callbacks.

▶ block(selector: string | null = null, text: string | null = null, timeout: number | null = 0.1, cb: Function | null = null): Promise

If you don't need check element with isThere but want to use blocks, it does the same but without check.

▶ Sblock(selector: string, text: string | null = null, timeout: number = 0.1): Promise

Dummy method to skip execution of the block, just add S.

▶ findChildEl(elObjOrSelector: string | object, selectorChild: string, textChild: string | null = null): Promise

Finds a child element within a given parent element or selector.

▶ findElNearBy(selectorChild: string, childText: string, selectorParent: string, selectorChild2: string, childText2: string): Promise

Finds an element, then finds its parent by specified selector, then finds another child again. Useful to find elements without selectors: first you search for a title of a block, then you select the block itself, and then select the needed child.

Here is an example:

<div>
    <label>Name:</label>
    <input />
</div>

Lets find this input:

await i.findElNearBy(`label`, `Name`, `div`, `input`);

▶ chooseRandom(selector: string = '', parent: ElementHandle | null = null, except: Array = []): Promise<{ el: ElementHandle | null, target: Page, type: string }>

  • selector (string, optional): The CSS selector used to query elements.
  • parent (ElementHandle | null, optional): Optional parent element within which to search.
  • except (Array<Element>, optional): Array of elements to exclude from selection.

Returns a random element matching the specified selector, optionally within a parent element, excluding specified elements. Basically, you can click random elements, collect it and pass it as except variable so next random click won't be on the same element.

▶ findFirstElementOnScreen(selector: string): Promise

Finds the first element that is currently on the screen and most visible. Usable if you want to get a currently viewed post in user feed.

▶ chance(percentage): boolean

Returns true with a given percentage chance. Useful to make some actions with some specified chance.

▶ random(min, max): number

Gets a random number between the specified range.

▶ rand(min, max): number

Alias for random(min, max).

▶ randInt(min, max, except = []): number

Gets a random integer number within the specified range, excluding certain values. Pass all numbers you don't want to see in except array (useful while selecting multiple items randomly to not repeat yourself)

▶ waitRandom(min, max): Promise

Waits for a random time within the specified range.

▶ wait(s): Promise

Waits for the specified number of seconds.

▶ findElementAnywhere(selector: string, text: string | null = null, timeout: number = 10, startTime: number = Date.now()): Promise

Finds the specified element anywhere on the page or within frames.

▶ getFrame(startWith: string = '', debug: boolean = false): Promise

Get the frame that starts with a specified URL.

▶ isElementInView(selector: string | object, target: object = this.page): Promise<{ isInView: boolean, direction: string }>

Checks if an element is in view and gives directions where to scroll.

▶ shakeMouse(): Promise

Shakes the mouse a bit to emulate human-like movement.

▶ jitterMouse(options: object): Promise

Shakes the mouse with jitter.

▶ isThereCaptcha(): Promise<string | boolean>

Checks if there is a captcha on the page and returns its name. Supports arkose and recaptcha.

▶ getParamsArkoseCaptcha(): Promise

Gets parameters for Arkose captcha.

▶ waitTillHTMLRendered(minStableSizeIterations: number = 3, timeout: number = 15): Promise

Waits for the HTML to be fully rendered.

▶ translate(string): string

Translates a string based on a dictionary.

▶ tryTranslate(string): string

Translates text even if it is inside another string.

▶ setDictionary(dictionary): void

Sets the translation dictionary.

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