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Update/1.10.0 - Updated to KSP 1.10
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TheDarkBadger committed Sep 27, 2020
1 parent 1922aaa commit c009035
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Showing 6 changed files with 17 additions and 15 deletions.
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20 changes: 11 additions & 9 deletions DistantObject.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -48,24 +48,26 @@
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<Reference Include="UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<Reference Include="UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<Reference Include="UnityEngine.InputLegacyModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="SharedAssemblyInfo.cs" />
Expand All @@ -79,7 +81,7 @@
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy $(TargetPath) $(SolutionDir)GameData\DistantObject\</PostBuildEvent>
<PostBuildEvent>xcopy "$(TargetPath)" "$(SolutionDir)GameData\DistantObject\" /Y</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
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8 changes: 4 additions & 4 deletions GameData/DistantObject/DistantObject.version
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Expand Up @@ -9,19 +9,19 @@
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 9,
"MINOR": 10,
"PATCH": 0
},
"KSP_VERSION_MIN":
{
"MAJOR": 1,
"MINOR": 9,
"MINOR": 10,
"PATCH": 0
},
"KSP_VERSION_MAX":
{
"MAJOR": 1,
"MINOR": 9,
"PATCH": 0
"MINOR": 10,
"PATCH": 99
}
}
4 changes: 2 additions & 2 deletions SharedAssemblyInfo.cs
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Expand Up @@ -14,12 +14,12 @@
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("2.0.0.2")]
[assembly: AssemblyVersion("2.0.1.0")]

// Use KSPAssembly to allow other DLLs to make this DLL a dependency in a
// non-hacky way in KSP. Format is (AssemblyProduct, major, minor), and it
// does not appear to have a hard requirement to match the assembly version.
[assembly: KSPAssembly("DistantObject", 2, 0)]
[assembly: KSPAssembly("DistantObject", 2, 1)]

// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
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