Releases: TheCandianVendingMachine/TCVM_Flat_Engine
Releases · TheCandianVendingMachine/TCVM_Flat_Engine
Flat Engine V1.1
Added:
Animations
Textures
Text Box GUI Widget
GUID's
gameStateMachine now handles constructors in the pushed state
Tilemap
Features
*Collision Detection of multiple types
*Custom Logging
*Easy to use Code Profiler
*Basic Entities
*Custom GUI
*3d Matrix for transformations
*Custom Vector class
*GUID’s
*Handles
*Game States
*2d Animations
*Scene Graph
*Sprite Batching
*Texture Packing
*Tilemap as the world
*User Input
*Custom Memory Allocation
*Event Messaging
*Custom Events
*Serialization
*Custom Time Management
Made with SFML as Graphics and Sound API
Flat Engine V1.0
First iteration of my engine.
Supports:
Entities
Game States
Input
Collision
Custom Serializer
GUI
And much more!