16.18.2-beta2
Pre-release
Pre-release
Mostly more specific handling of signs, as well as some quality of life changes. Should still be compatible down to 1.17 despite API change for sign handling, but not tested.
What's Changed
- protect iron doors and trapdoors, too (for purpur servers) by @BillyGalbreath in #2068
- Option to show claim owner in TrustListHeader by @akdukaan in #1899
- remove unused accrual permissions by @RoboMWM in #2074
- Prevent passive mobs from picking up death drops by @Jikoo in #2071
- Improve re-drawing existing visualizations by @Jikoo in #2081
- Use economy's format for currency by @Jikoo in #2084
- Fix potion thrower potentially being spammed denial by @Jikoo in #2083
- Restrict modifying signs by @Jikoo in #2080
- Handle ignited entities melting powdered snow by @Jikoo in #2082
- Avoid using Inventory.getHolder() in hopper check by @nouish in #2086
- Don't use global firespread rules for wilderness TNT ignition by @Jikoo in #2089
- create first claim only in survival by @akdukaan in #2098
- cleaner readme v2 by @QarthO in #2109
- Attempt fix header image by @QarthO in #2114
- Fix command usage casing by @Jikoo in #2132
- Fix Tameable protections by @Jikoo in #2131
- Do not use EnumSet for Material by @Jikoo in #2127
- Don't rebuild material definitions each interaction by @Jikoo in #2143
- Removal of onTNTExitPortal by @TreemanKing in #2124
- Improve sign interaction handling by @Jikoo in #2142
- Add config option for mob projectiles changing blocks in claims by @Swordstone86 in #2099
- Fix aggressive panda handling by @Jikoo in #2144
New Contributors
- @QarthO in #2109
- @TreemanKing in #2124
- @Swordstone86 in #2099
Full Changelog: 16.18.2-beta1...16.18.2-beta2