- Base game + BoosterPack 3
- Visual Studio
- NSIS
- Compile MIRAGE/CfgEditor/CfgEditor.hs and move the generated binary file to MIRAGE/GameFiles/Basic/Tools
- Build MIRAGE.sln (which will build and compile each of the subprojects: MIRAGE Launcher, ParaWorldStatus and PWKiller)
- Run MIRAGE/MIRAGE.nsi
- Wait for the new .exe