v6.1.0
- Removed debug log spam accidentally left behind 🌴
v6.0.8
- Modified the data walker and added a data fixer. Fixed porting worlds from older mod versions. To fix changing inventory size from the JSON config file for in-world chests, reference the
forceDataFixing
config option.
v6.0.1
- Added a data walker to assist porting worlds from older versions.
- Chest entries can be deleted from the JSON config to disable chests w/out crashing the game
- Moved some shared logic into TBone, & heavily optimized said logic
- Minimized client memory overhead by referencing arrays of resource paths, rather than creating an excess of objects. The upper bound of efficiency was restricted to the number of chests being equal to the length of
ChestType.values().length
, whereas now it's effectively limitless.
Make backups just in case; don't be stupid!