A three.js game inspired on SuperHot made for the VI class on November 2017
It's available online here: https://t-almeida.github.io/SuperCool/
This game was developed on a tight window and with an academic mentality (had something that works xD). So we were only able to implement the following features:
- Basic game engine with basic physics
- Game mechanics (inspired on SuperHot)
- Collisions, majorly based in raycast (at that time I didn't like to use the bounding box system)
- Custom models
- Audio clips that we found online
- Enemy pools for performance
- Simple GUI
All the third-party code that we used is inside the threejs folder
Authors: Tiago Almeida, Yuriy Muryn