Nautilus is a modding library that aims to enhance developer productivity by offering common helper utilities as easy to use and robust as possible. Notable systems which Nautilus offers: Adding/editing items, implementing custom sprites & textures, custom audio, a Subnautica-styled mod configuration menu, and so much more!
This project is a continuation of SMLHelper with an improved codebase and maintainability. Nautilus offers all the features SML used to offer in a more robust implementation. Additionally, Nautilus took another route of managing handlers to fix many bugs and timing issues that were persistent in SML.
We hope to keep improving the modding experience in Subnautica to allow developers to create mods more easily and eliminate the implementation concerns in the mod-making process. For more information on Nautilus and its capabilities, please refer to our documentation.
⚠️ Nautilus is only supported on the latest version of Subnautica. If you're playing on the Legacy branch via Steam, use SMLHelper instead.
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Download the Subnautica BepInEx Pack.
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Extract/unzip the BepInEx x64 zip file to your game folder
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Download Nautilus from Nexus Mods, Submodica or GitHub Releases (this link will be updated later when Nautilus is released).
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Extract/unzip the Nautilus zip file to your
Subnautica\BepInEx
folder -
Confirm your
Subnautica\BepInEx\plugins
now looks like this: -
Launch the game, and enjoy! (a good way to confirm Nautilus has loaded is to check the game Options for a
Mods
tab)
If you have any trouble installing the mod, please join our Discord server, and explain whats going on in a help and support channel.
- Developer resources:
- Other links:
To everyone who has taken the time to contribute to Nautilus and/or SMLHelper, we cannot thank you enough!
We welcome all kinds of contributions; simply ensure you have read through our Contribution Guidelines before submitting a pull request.
If you are not capable of writing code, but have feature ideas, or bug reports, feel free to submit an issue instead.